![]() ![]() So perfect in fact that Arkane used the same idea with the song “ Drunken Sailor” (or “Drunken Whaler”, in this case) for the first Dishonored game.Īnd it’s still funny how the contrast in tone between peaceful music and chaotic visuals always works to disturb viewers. That, and the use of the alternate darker lyrics is perfect. Whether or not the idea to use the nursery rhyme in the Dead Space trailer came from when it was used in the teaser for Alien Resurrection doesn’t really matter much, as the song juxtaposing the carnage aboard the Ishimura is still chillingly replicated here in the 2023 version of “Lullaby”. And while we wait on EA to decide how to capitalize on the remake’s success, Motive Studio went back to the well again and decided to remake the original Dead Space “Lullaby” trailer using the 2023 game. So we wanted the Sprawl to feel like a bunch of different people with different agendas showed up and built onto it.So, Motive Studio’s Dead Space remake is a goodun. ![]() There's some local nexus (a highway crossover, close by mine), and at first just a small restaurant gets built, but then maybe a hotel, a chapel, etc. Truck stops get put together sort of haphazardly over time. Stuff like that.įor DS2, we were mostly thinking of it as an interstellar truck stop/Highway interchange. Did you know there are several people's jobs on aircraft carriers who's job it is just to refill the vending machines? Most of the industrial signage on board ("somebody expects you home tomorrow") are taken word-for-word from real construction site safety signs. ![]() The Ishimura was mostly based on a combination of offshore oil rigs and aircraft carriers. ![]() We tried as much as possible to research real places and base our stuff on that. So, it's not like we haven't seen those movies or they're not an influence, but if you only reference other creative works, you're going to make pretty derivative stuff. ![]()
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